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AI Insights · Timothy · October 2022

Performance of Top 5 City Building Games in South Africa Q3 2022

Explore the performance trends of the top 5 city-building games on a unified platform in South Africa for the third quarter of 2022, including weekly downloads, revenue, and active users.

Performance of Top 5 City Building Games in South Africa Q3 2022

In the third quarter of 2022, city-building games continued to captivate South African mobile gamers. This article delves into the performance of the top 5 city-building games, showcasing their weekly downloads, revenue, and active users. Data is sourced from Sensor Tower, providing deeper insights into the market dynamics.

Land of Empires: Immortal from Nuverse saw a fluctuating trend in its weekly revenue, peaking at around $2.2K in mid-September. Weekly downloads for the game started strong at 1.3K in early August but saw a decline, ending the quarter with approximately 267 downloads. Active users mirrored this trend, peaking at 1K in early August before tapering off to 352 by the end of September.

SimCity BuildIt by Electronic Arts experienced a notable increase in weekly active users, reaching a high of over 10.4K in mid-September. Weekly revenue also saw an upward trend, peaking at around $2.4K in mid-September. Weekly downloads were relatively stable, with a peak of 1.5K in mid-September.

Global City: Building Games from MY.GAMES B.V. showed a consistent performance in weekly active users, reaching a high of approximately 3.2K in late August. Weekly revenue was relatively stable, with minor fluctuations, peaking at $790 in late August. Downloads saw a peak of 1.2K in late August but decreased to 355 by the end of September.

Merge County® by Microfun Limited had a steady weekly revenue, hovering around $400-$500 throughout the quarter. Weekly downloads saw moderate activity, peaking at 244 in early August. Active users were stable, with a slight increase to 761 in mid-August.

Lastly, Paradise Island 2: Resort Sim from Game Insight had a steady weekly revenue, peaking at $398 in early July. The game maintained a consistent number of active users, starting at 697 and ending at 509 by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022